So, I’ve just about finished the front and rear poses for that Melee reference I’ve been working on (actually they were finished last year, but over the weekend I went back and fixed up the shading a little, as well alter the shape of his legs so they look more like actual legs). I’m uploading it here because I’m tired of this thing sitting on my computer and I just want to be done with it and move on at this point.
Except… well, you know how these are meant to be for a reference? Also, do you know how I’ve been pretty troubled about what to do with Melee ever since I decided to keep him this way? Yeah… it won’t be much of a reference without any real information. Oh, sure, I could just make just a basic color reference with a few character notes, but I still want to add some basic personality notes…
So, I’ve been trying to brainstorm for ideas. I want him to enjoy being girly and to enjoy wearing girly clothes, but there should be more to him than that. I want to give him traits that would be fitting for his time period; since he’s supposed to live in a psuedo-Dark Ages (a largely conservative time period), I’ve thought of making him timid, insecure, and downright afraid of talking about himself out of fear for being “exposed” and persecuted for his behavior. But it seems conflicting with the “loves to be girly” bit; after all, if he didn’t want to attract attention, he wouldn’t be wearing such a short skirt (and I’d rather not ditch the skirt)… maybe I should instead make him flirty, but afraid to enter a relationship with anyone? Gah, it’s so confusing!
May as well upload this while I’m here.
Thinking about Sharon also got me thinking about how she’d feel about Melee’s newfound feminity. While I’m sure she’d be disappointed to know her “knight” is a lot less manly now (though he was never all that manly to begin with), I think she’d still get along with him and be his friend (albeit for mostly different reasons now). This drawing has her helping Melee out with his makeup… poor Melee, he looks so ashamed to be seen like this in front of her. She seems to be taking it pretty well, though. I’m sure he’ll get more comfortable over time… I hope.
Unlike most of my drawings, I drew this one in landscape form (i.e. the width is greater than the height), primarily because I wanted to catch both characters well, though I really wish I had more space to do their bottom halves. I’ll have to remedy that if I ever decide to ink this (and I really would like to). While I’m at it, I’d also have to fix Sharon’s left hand there (her left, not ours).
Gave Sharon a modern outfit here, since Melee was wearing his modern outfit (I’ll have to make that his alternate outfit when that reference is done - I really like how it looks on him). Fun fact, when you have two fairly large wings on your back, your wardrobe is really limited, though it is kind of funny how between these two, the female is the only one that’s wearing pants.
Poor Sharon; I’ve been drawing so much Melee, that I never really paid her much mind. I think it’s time I paid her more attention, but before I do that, I think she’s due for a redesign. Don’t worry, unlike Melee, her personal tastes nor her wardrobe will change. This redesign is solely based on her physical traits.
While Melee descended from the large fire-breathing dragons of his homeland, Sharon actually comes from a completely different breed of dragons (a smaller breed that can’t breathe fire, but have a highly venomous bite and a strong resistance to poisons and disease). However, she doesn’t really look all that different from Melee… let’s fix that.
Aside from the ideas in the upper drawing, I also provided an example featuring the traits I liked the most (slit pupils, different fin and underbelly design, and longer fangs). For the eyes, I’m also contemplating on whether I should keep her sclera white or make them a light yellow (FYI, the sclera is the name for that white part of your eyeball). I’d really like to hear your suggestions on it.
May upload these my dA scraps later.
This drawing… I finished this drawing waaay back in early August (or was it late July?) when I went on vacation, and although I scanned it when I got home, the file has been sitting on my flash drive ever since, unused. It’s unlikely I’m ever gonna get around to coloring this or anything, but I thought it was worth sharing.
I wanted to make a bunch of sketches showing off some of my pet peeves in video games (such as how the lives mechanic has no right to be in any game made after 2001, compromising the single-player mode for co-op or multiplayer, etc.), but this is the only one I ever made. Still, it’s a nice little break from all the girly Melee pics I’ve been sharing (and yes, there are more of those to come). Also, classic Melee here, pants and all. Told you I’d draw him again some day.
The focus of this drawing was my perfectly rational hatred of water levels in video games. To any game developers out there reading this: Why?! Why do think including these kinds of levels in your game is a good idea?! They aren’t fun! Even if they are, they’re often the least fun part of the game! Stop making us trudge through these god-awful levels! So, yeah… I hate water levels. The industry should move away from them (or keep them to a very bare minimum, at least).
Took me long enough to finish the flat colors for these - why do I have to get so lazy about doing digital artwork?
It’s amazing how much a character can change over the years, be it internally or external - they might change their taste in clothes, there could be personality shifts… or, in Melee’s case, they could suddenly turn into crossdressing girly guys. For a lot you, the decision and my announcing my contemplation to shift Melee in such a way may have seemed like it came out of nowhere, but it’s something I’ve been pondering about for a long time (about a year before I finally made the announcement). I just… never said anything about it… I guess I should’ve at least said something in advance so it wouldn’t seem so jarring… sorry about that.
Thinking about trying something different with the shading here. When I did that collab awhile back, I had an idea that I wanted to test with a “real” drawing - if it doesn’t work, I’ll just revent to my normal shading technique.
Finally managed to get the lineart for these done (yes, I still intend to get that reference done and finalize this change). Made some minor edits since the the sketches were made (such as the inclusion of the legs, minor changes to the eyes, and I extended his shoulders a little… is it enough?).
There are a few gripes I still have - the biggest one I have is that the legs on the back pose look like they still need a little work (especially his left leg - gah, remind me to never draw while I’m on vacation). Also, I can’t help but feel like his skirt is a little too short… Yes, I do indeed want the skirt to be short, but how short is too short? I showed some of the lineart to a friend, and they thought it was fine. I’m still a little unsure.
I’ve been having difficulty with quite a few things recently - getting back into coloring my drawings, trying to convince myself to finally buy that HDTV I’ve been eyeballing for the past month, and of course drawing something that doesn’t involve my character Melee dressed in a rather feminine manner. It’s not like that’s the only thing I can draw, but it seems to be the only thing I’ve felt like drawing for some time. People have told me they don’t mind it, but it still annoys me slightly…
These drawings, however, don’t really annoy me that much. As I continue to contemplate making Melee’s shift to femininity permanent (which seems more and more likely), I didn’t want to abandon his old outfit altogether and I wanted to try and make a more feminine version of it. Honestly, I’ve been wanting to make more feminine version of Melee’s default outfit for some time but I never really knew how to go about it without covering up too much of his legs or the skirt. I figure that by modifying the bottom part of the tunic I could at least show off a considerable portion of the skirt without having to increase said skirt’s length. It still needs a little work (I think the tunic design is now a little too Renaissance for Melee’s time period), but I like the direction this is going in.
I knew I’d get the flat colors down before the weekend is over. Huh? What do you mean the weekend is over? It’s Memorial Day (at least it is here in the States, anyway)! Everyone knows holidays equal extended weekends - especially when they give you extra days off from school/work! On a more serious note, I already paid my respects to the fallen on Saturday, when I took a trip up to New York City and visited the WW2 and the Korean War memorials in Battery Park (yes, I also visited the battery). Did you remember to pay your respects?
But enough about that; after all, you didn’t come here to listen to me talk about my weekend. No, you came here to see if I have any updates on my art.
These are the flat colors to my latest project. When I started coloring the image, I began to feel the background behind Melee was a little empty, so I added a large hedge… thingy… to help remedy that. Unfortunately, now I think with the trees on the side that things might be too crowded - when I begin shading, I may remove those and replace them with clouds or something. I also made an attempt at experimenting with the grass by doing it all by hand as opposed to just using a brush too, but I’m still unhappy with the results - although I did everything by hand, it looks too much like it was done by a brush… what a waste of effort. I knew I should’ve stuck to my original idea (draw thick blades of grass and make multiple patches, like I did in the lineart), but I’ve already spent more time on the grass than I should’ve already, and I’m not about to go back do it all again.
I’m overall not sure how to feel about these results… hopefully, when it’s fully shaded, things will improve?
So, I got a job about two weeks ago. It’s very monotonous and boring, and severely eats into my drawing time (thus why I don’t have the flat colors for my latest project done yet). But, to keep my skills sharp(ish), I’ve taken to bringing a small sketch diary with me and drawing things in it when I take my breaks. This was the latest sketch I finished - yes, more of that because I like drawing it and because I’m still out of ideas.I’ll see if I can’t find something else to draw in the near future… really, I will.
In my previous post, I commented that Melee was originally wearing an XBox 360-themed getup before I decided to change the outfit (among other things). I did like the initial outfit, and I wanted to work with it a little more, so I drew this. It’s an odd pose with an even odder background, I know. I don’t know if I’m going to color this yet; I would like to (and fix it up some more - it may be “colored,” but it’s still a fairly rough sketch), but I still have another drawing to finish and I’m starting to feel like I’m going overboard with these kinds of drawings.
Hopefully, the next sketch will be something different.
Been awhile since I updated - having a lack of ideas will do that to you. I was hoping to think up an idea for a drawing that isn’t Melee dressed in feminine clothing, but after several months with little luck in terms of ideas, it was either more feminine stuff or nothing. Yes, I did have a Melee & Sharon pic in the work, but I wasn’t happy with where it was going and I just couldn’t get myself to enjoy drawing it… that kind of bothers me.
I probably will try to draw another pic with a non-girly Melee and Sharon in the future (be it together or separately), but after how I felt about that last drawing I can’t promise it’ll come anytime soon. While I’m still on the fence about whether I’m going to make Melee more feminine, the full change may very well happen and it’s very likely the next couple of Melee drawings are going to consist of more crossdressing and femininity. I’ll still make an attempt at drawing old Melee eventually, but for now I just enjoy drawing these latter pics more.
So, enough about my personal feelings and onto the drawing. Originally, when I was sketching this, I had no idea what the hell I wanted to do; Melee was wearing a completely different outfit (a green & black getup with an XBox 360 motif) and the pose was very random with lots of anatomy flaws. I think I was trying to go for “sexy,” but it didn’t seem to work out. I then tried to modify things so it looked more like he was in a sleeping pose, but I was still having a lot of problems with the anatomy and the outfit design wasn’t cooperating.
Eventually, I decided to replace the outfit with Melee’s “casual” getup and work with a different frontal pose - out of the original sketch, only the head and face survived, and even then the mouth is slightly different. The skirt and purple top ensemble worked out pretty well, and the pose actually didn’t come out too bad this time around… although I had a lot of trouble with the arms, and I guess the feet could’ve used a bit more work.
As for the background, I figured for this pose he should be sitting on a bench in a park or something, presumably exhausted after walking with those shopping bags (wonder what he bought?). Don’t know how I feel about the background, but I will say right now that the grass and tree leaves in the background are not final and I do plan to redo those once I begin coloring this. Especially the grass; I’ve been holding off on drawing grass for a long time because I didn’t know to address grass without it looking like crap or having to cheat and use the grass tool and I hate doing that (which looks only slightly less crap, anyway). I think I may be onto something, though - I’ll need to experiment more. Also, I may go back and fix the bag designs, too… I can’t help but think they look kind of… off…